Webinar Presented by
Jonathan Peters, PhD, Chief Motivation Officer, Sententia
Wouldn’t it be great to know how to introduce a gaming dimension into the corporate training programs you design or deliver? What would it look like to include game elements such as levels, challenges,rewards, and easter eggs to drive participation, engagement, retention, and to achieve a measurable ROI?
In this hands-on program you will learn the 5-step process of gamifying a training program. You’ll learn how to:
Virtual Session via Zoom
About the Presenter:
Jonathan Peters, PhD, is the Chief Motivation Officer at Sententia. He has spent over a decade studying the science and art of motivation and persuasion. As a speaker, he has helped audiences from Melbourne, Australia to Augusta, Maine more effectively communicate with their customers and team-members. With Sententia, he applies his knowledge and experience to make learning more enticing, engaging, and encouraging through gamification.
Jonathan is the co-author of Deliberate Fun: A Purposeful Application of Game Mechanics to Learning Experiences, and is also an adjunct professor at the University of Nevada, Las Vegas, though he calls Austin, Texas home.
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